User Experience Design Ontology: Platform Characteristics

This part of the User Experience Design Ontology defines characteristics of the computing platform that can influence the quality of the interactive experience. The computing platform includes the hardware device as well as the software framework in which applications can be build.

Author(s): Coomans, Marc
Publisher: Agfa Healthcare

Introduction

The URI of this ontology is: http://www.agfa.com/w3c/2009/uxd-1-0-platform/. In the remainder of this document, we will assume that you import this vocabulary in your own document by associating the prefex "ux-p" with the above URI: xmlns:ux-p="http://www.agfa.com/w3c/2009/uxd-1-0-platform#". The concepts of this vocabulary can then be referenced with CURIEs (compact URIs) of the form ux-p:{resource name}.

Base classes:

Device Category

Device Category (ux-p:DeviceCategory)

Input modalities

Input modality (ux-p:InputModality): a sensor through which the device can receive the input from the user.

• Keyboard and keypad

• Kinetics / Motion

• Voice

• Touch

• Sensor absence

Output modalities

Output modality (ux-p:OutputModality): a sense or platform component through which the user can receive output of the device


Physical Screen Size

Physical Screen Size Category (ux-p:PhysScreenSizeCat)

Possible values: